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objectName=


>>-objectName=(newname)----------------------------------------><

Sets the receiver object's name to the string [newname] .

Object class - objectName= method

points=.array~of("N","S","E","W")
say points~objectName         /* (no change yet) Says: "an Array"    */
points~objectName=("compass") /* Changes obj name POINTS to "compass"*/
say points~objectName         /* Shows new obj name. Says: "compass" */
say points~defaultName        /* Default is still available.         */
                              /* Says "an Array"                     */
say points                    /* Says string representation of       */
                              /* points "compass"                    */
say points[3]                 /* Says: "E"Points is still an array   */
                              /* of 4 items                          */

Read Me - Common Public License V1.0 - Copyright Notice(©)