notify >>-notify(message)--------------------------------------------->< Requests notification about the completion of processing of the message [send] or [start]. The message object [message] is sent as the notification. You can use [notify] to request any number of notifications. After the notification message, you can use the [result] method to obtain any result from the messages [send] or [start]. Message class - notify method /* Event-driven greetings */ .prompter~new~prompt(.nil) ::class prompter ::method prompt expose name use arg msg if msg \= .nil then do name = msg~result if name = "quit" then return say "Hello," name end say 'Enter your name ("quit" to quit):' /* Send the public default object .INPUT a LINEIN message asynchronously */ msg=.message~new(.input,"LINEIN")~~start /* Sends self~prompt(msg) when data available */ msg~notify(.message~new(self,"PROMPT","I",msg)) /* Don't leave until user has entered "quit" */ guard on when name="quit" |